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wows harugumo build

January 16, 2021

DD's are NOT supposed to get cit hits! 2020-04-30 Google Ad enabled by default while making adjustment. 19 hours ago, Schindlers_Stink_Fist said. I hope life is kind to you, too many times life is ... Um.. for me it is a "standard" harugumo build. Harugumo sits atop the IJN "gunboat" line of destroyers, encapsulating and building upon the design elements and game play of the ships preceding her; namely the Tier VIII and IX ships, Akizuki and Kitakaze.Armed with ten 100 mm rifles and a single sextuplet torpedo launcher, she is a ship of absolutes; she has the highest base hit points of all Tier X destroyers, has an … Original Poster 2 years ago. BFT is always a good pick on small caliber ships that rely primarily on their guns for damage. Her secondary weapons have as much firepower as 2xHarugumo with 11.6km range and using same guns. Followers 2. Extra survivability and/or more utility (from Superintendent) as tier 3 skills tend to compliment the ships a lot more and boosting it's already sky high RoF even more. No, the extra .2 seconds is not worth it. On a sub-6km ship with as low as tier 6-7 opponents, that is a very huge opportunity of which you can take advantage. BFT comes into use more often, and you do benefit from it with 10 guns - more than any other T10 DDs. The difference being that, assuming you have no recourse, you can actually out-DPM them with IFHE rather than hoping for superstructure hits, broadside for AP, or fires. I think melting a Conqueror is far more satisfying. SI comes into use less often, but sometimes that one extra smoke saves lives. Being able to shred cruisers with HE is a true delight. I use : PT, AR, SE, BFT, SI, DE and IFHE ( I want the most dmg output). Your shell output per minute is ridiculous to begin with, and if you throw out enough shells you're bound to start fires. Then he uses the "I win heal" and you can farm even more! ...OH IT IS A PLANE FUCK CVs, Best way to know your enemy's ship is to play it. World of Warships Statistics tracker with instant update. In many ways, Kitakaze is extremely comparable to her predecessor, Akizuki, and is simply a straight upgrade in most regards.She improves on Akizuki's speed, maneuverability, torpedo launchers, concealment, and has access to the tier nine module slot. Wish I had more Conqs to melt. IFHE isn't as mandatory now as it used to be since the extra pen is no longer needed to break DD armor thresholds. Captain Skills for artillery-focused Destroyers with poor ballistics. SO yea GUN RANGE.. your a sabre dancer not a knife fighter. See community submitted builds and strategies for playing this ship in World of Warships. I've tried to cap contest with a sneak build, but it eats torps too easily. Positioning! The obvious direction. But isn't that still an extra 10% dps? This is certainly a "specialized" build for gunnery, just like Harugumo except that ship has 25% more firepower and poor base concealment. Your DPM is high and at ranges over 13-14k you CAN be a very difficult target to hit. As for why I don't recommend DE - its fire chance bonus is nice, but you aren't useless without it. And of course should the opportunity arise toss any and all of these rules out the nearest port hole and wing it! Thanks to fast torpedo launchers reload low-tier ships offer unique and dynamic gameplay and … Survivability Expert isn't a bad pick if you're going for a Harugumo build that pushes caps and knife fights. A game about huge boats. List of all ships of Japan in the massively multiplayer online naval warfare game, World of Warships. I would recommend BFT, as you need the extra reload for knife fighting. DE = 50% increase in fire chance (4% to 6%). I only use it to cover dd's. Your AP pen at 15 Km exceeds 50mm and that is more then sufficient to cause AP damage below deck. You're actually using the build I used to use before I changed it to the full gunboat build I have now (AFT instead of CE, and DE instead of SE). A product of Project 40N, this ship was designed as a "large destroyer" based on experience gained in World War II. ST, Japanese destroyer Harugumo, tier X Hit points – 25 600. Makes it a little bit harder for stealthier DD's to sneak up on me. Feel free to opt in or out. All Of Them! You need to play a total of 20 battles to post in this section. Players who enjoyed Akizuki should feel right at home in the tier nine version.. Kitakaze has four 100mm gun … Examples being RU and IJN gunboat destroyers. Watch the Youtube video. Daring finds herself as one of the strongest destroyers at Tier X. 2020-08-06 New flags will be added later. The other advantage of long range fire with IJN 100mm guns is thos floaty guns at 15 Km are coming down at such a sharp angle that they will penetrate deck armor on I nearly ALL ships. Plating - 19 mm. Its just the Best. Is it a plane?! SO don't run at full honk. Rule 2. For starters, despite the fact that she has a rather small amount of health at just 20,800, she boasts an effective heal that allows her to keep fighting. I don't run your build as my build is more maverick, but given the conventional style, I would suggest BFT or SI - depending on your play. Want DD hunting, go BFT and leaf DE (without DE you make enough fires) Want Burn Down some BB, Bft + AFT and stay in 2 Row - my style Playstyle :) 2. wows na | unicum 33 t10's, 62%+ wr, 2250+ pr, 38 premiums, 27 19pt commanders | multiple top 25 ship pr na i want to sell Out turned by a battle ship.. it's soo embarrassing! IFHE. Range is your very BEST defence. I prefer Fletcher to Kitakaze but my numbers in the latter are slightly better - not that either T10 is a clone of the T9s of course. Both ships have a AA suite consisting of HAC 25mm guns, Bofors “Chi” single purpose AA, and the DP Type 98. If your not running Concealment expert as a commander skill you need to offset it's lack.. What have we done to deserve this, Wargaming? Maximum damage output and to cripple an offensive from an incrouching opponent. Main features of Japanese Destroyers: 1. Discover the best Japanese builds for your ships on WoWS Builds. What are your observations about the performance of the new IJN DDs Harugumo & Kitakaze? With a reload nearing 2 seconds I racked up ~40k in gun/fire damage in under 2 mins on a charging Alsace BB, then sunk it w/ 2 torps; damage scoreboard suprisingly went from 29k to 100k - just like that. AR. Maximum HE shell … Never submarines, they said. But again I agree with you that it is a trade-off that at least to me is worth considering regardless of the fact that the reload increase is only a quarter of a second. But it sure is FUN! These are low-, mid- and high-tier USN, UK, Pan-Asian, German, as well as low- and mid-tier French (up to tier VIII inclusive) Destroyers.They still benefit from selecting appropriate skills and upgrades for improving their torpedo launchers, but since their main task is killing enemy Destroyers from a short distance, … Keep a 1/4 throttle in reserve so when you do see those perfectly aim torps coming at you you hit the gas and you hit the engine boost and motor away! Depends on your playstyle, BFT is great for destroying DDs. Only 40-ish games in though, so it should increase in time. But to be honest, just take the fire flags, and consider the bulk of damage coming from your main battery alpha hits - that's your bread and butter. Secondary build Shikishima Replay. Main battery - 5х2 100 mm. Here you can check any World of Warships players stats and progression. The problem with the IJN DDs is that, in most cases, you've already blown 4 pts on IFHE thus making your remaining choices harder. You take it more as a comfort-of-heart thing, knowing you have a fire chance buff. Harugumo is the second tier 10 Japanese destroyer. bubbleboy264, September 7, 2018 in General Game Discussion. Only so long as they arn't actually shooting at you. As soon as a dd launches into empty smoke, they are DONE. Well, these are not "Conventional Wisdom" warships... Kitakaze, and Harugumo like Akizuki are gunnery ships. Be the spanish Inquisition.. No One Expects the Spanish Inquisition! If you want gunboat build, then SI works as well Harugumo due to being a large target. What Are The Best Destroyer Lines in World of Warships? You're right, DPS is still DPS. AFT. I will say this once again, if you want to average 150k farming BBs and CAs then play Khaba/Kitakaze/Harugumo… As Harugumo is my only T10 DD, I'm betting on this ship. You're actually using the build I used to use before I changed it to the full gunboat build I have now (AFT instead of CE, and DE instead of SE). Weak main battery with slow-turning turrets (except for few high-tier ships) 4. Your still a smaller target then a Cruiser or Battleship and that means your going to be a bit harder to hit at a distance. By How to Play IJN Japanese Gunboat Line Harugumo Wows Gameplay Guide★Did you enjoy it? Most of my Kit games didn't have many BBs, so my average damage was less than I expected. Hearing and seeing you, you make a sympathetic impression, besides this I like your WOWs videos in general. A harugumo chasing dds? I have fun with the Sailing Robin build take out CE and put on AFT. Great concealment 3. Press J to jump to the feed. Report Save. Harugumo – Additional smoke generators, slot 5 +30% to smoke dispersion time +100% to smoke generator action time + 1 consumable’s charge; The UU improves the main playstyle of the ship at the cost of detectability and lowered efficiency in fighting for key areas. DE dont even bother since your primary damage is raw HE pen damage. Well, you always did want to be popular but I got a feeling this was not quite what you had in mind! Now i'm wondering which Tier 3 skill (of the 3 marked ones) i should get. So it depends on your play. When coming into a capture zone you have two viable choices always.. power strait across take the cap and get out OR. She is armed with 5 of these 10cm Type 98 naval guns in twin turret setups, as well as a single sextuple torpedo tube. Remember your lessons from driving Kagero, Harekaze, and Yugumo. Gunboats. I have a bet with a clan mate that if I get the max DD emblem before the end of the year, he can't bully me for being a CV main anymore. And there is a good reason not to. I have done this and it's usually a helleva shock to the cruisers. The dakkaDakkaDakka on the Harugumo is wicked. (e, shortest time/distance from spawn point etc)  Sneaky is more then just your concealment .. it's a state of mind. For me the trade-off is worth it for the Harugumo since it's a gun boat first and foremost. Use those WSAD keys! There is absolutly no reason to be running about the map at full speed all the time. I personally choose BFT, but SI works fine aswell since you are much more clumsier and eat full pens from BB. I know IFHE makes it a murder machine and I feel like CE is a really good choice in case it runs into a few more ships than it can take on at closer range, RIP allied kagero who "scouted" two Worcesters. 2020-06-11 Ship Comparison added for testing. In terms of AA, Harugumo and Kitakaze are almost identical. Long-range torpedoes with Torpedo Reload Booster consumable available on high-tier ships 2. Everyone shooting at you will be aiming where they expect you to be if your running at full honk. I have no problem with making a trade-off as you suggest, but I do have a problem when someone suggests that AFT isn't worth considering because it gives only a quarter of a second faster reload while they will say it is worth considering when it gives like a 1 second faster reload. Feel free to opt in or out. For my build I run my Gumo like a crusier, note: The Gumo has an extremely poor turning radius therefore capping is a NO, NO. SI isn't really important, and I've never had issues playing without it. Loved it? Find the best builds for Fūjin, the Japanese Tier V destroyer. Based on those numbers alone, it can be hard to pick BFT. DE is only really useful if you're going for the full gunboat build. If your sucking torps while capping your approch is flat wrong. Even if you were using the gunboat build, it's just a really good skill on the Haru, due to the amount of guns you have. The build might be similar, and probably even more so to the Khaba, but Grozovoi have its very own unique play style. Survivability Expert isn't a bad pick if you're going for a Harugumo build that pushes caps and knife fights. (use those WSAD keys.. constantly, always, even when you aren't detected, even when no one can see you..use them anyway!) I'm not saying it isn't good...I'm saying there are much better choices. By bubbleboy264, September 7, 2018 in … Addendum:   Aa quick note is someone advised against going for a gunfire range build and I must emphaticly disagree with this! Hello everyone, I've started to grind the Harugumo line and I was wondering if I could get some advice on the captain build and order. Harugumo ( Gunboat Build ) PT. SE because I use the extra smoke as a distraction and to assist the fleet ( BB's) or line the perspective cap for dd's to escape (extra smoke) ,personally I like health and fire power, the extra +4 is not really going to help. level 2. The UU allows Harugumo to stay hidden in smoke while moving at ¼ speed. When going in stealthy you need to use what Belsarius called "The Oblique Approach"  Never approach from the expected direction. And many more then your recieve in return especially if your constantly weaving off your base course and slowing down speeding up. Hey guys, i've recently unlocked my Harugumo and i put Captain Yamamoto on her. Enterprise. Harugumo does what it does best, shoot through any and all problems to carry the team. Unlike Kitakaze, this build is anything but selfish. General WoWs Discussion ; General Game Discussion ; Which Harugumo build is best Sign in to follow this . 4. share. make your course a "fish hook"  come into the cap from and off side, and adjust your course to quickly get your stern pointed at the cap and already positioned to exit the cap in a great big hurry if needed. I also use this 2 Builts on my Harugumo. DE. The hilarity of doing 3-4k salvos every few seconds isn't lost on me. DE is also probably the least noticeable of all 3 skills here. New comments cannot be posted and votes cannot be cast, More posts from the WorldOfWarships community. Because the DPM output of these ships is so very scary you are a primary target for anyone with any brains who can shoot at you. You need to play a total of 20 battles to post in this section. The math is the same in both cases....10% more dps is 10% more dps. BFT. For 19 points, if you give up AR, you can then take AFT and shoot from 15.1 km (if you have the Slot 6 Reload module mounted). that's 0.2 seconds over and over and over again. Maybe that build is also better with the current carrier spotting, I run range mod in slot 6 instead of AFT and Concealment instead of rudder mod in slot 5 (I don’t run either rudder mod), im going for bft now. But the problem is I just don't know what to do with it. Destroyers in World of Warships are meant to support their teams with reconnaissance, smoke screens, and a … Rule 3. It can even citadel  many cruisers! Ive finally scrimped and saved enough for another T10 ship, and my options are Gearing and Harugumo. Not gonna use the range mod though, i like the reload mod more. Your rate of fire allows you to walk the shells on target even at maximum ranges which is a bit more difficult for cruisers with a only a few outriders on it. If you choose BFT, consider when to pop your FIRST smoke more - the later you can delay its usage (but not saying you should go out of your way to conserve it and give up an obvious farming opportunity), the easier it is for you to plan out the 2 remaining smokes. WoWS 0.10.0.0. I also run without CE, but I spent points for RPF in its stead. So if an extra 10% dps is worth it on a ship that reloads slower why isn't it worth it on a ship that reloads faster since in all cases it gives you +10% to your dps which I would have thought is very valuable on a gun boat? Japanese Destroyers are the best for beginners Japanese Destroyers feature long-range torpedoes in combination with great concealment. Which Harugumo build is best. 2021-01-24 0.10.0.0 commander skills are updated. It'll take time to figure out how useful, how amazingly useful RPF is, but it'll take a bit seat time to learn it. Give it a LIKE!!! Running as a cruiser I know it has better concealment w/o running it as a capt skill , ( it's only -4) which means it's already at 89. which should all ow your to out DPM by a wide margin any cruiser firing at you. yeah that vid was awesome. Firing range – 12.6 km. With guns. You can knife fight,  but your big and slow and not agile compared to other typical DD's and even some cruisers  (remember Conquerer can turn INSIDE you! Unlike her predecessors, she had greater dimensions and carried dual-purpose artillery and enhanced AA guns. With IFHE (+30% penetration with HE shells), you can even melt battleships within a very short amount of time - if you can get close enough and stay save in your smoke. LS. Rule 4. Harugumo sits atop the IJN "gunboat" line of destroyers, encapsulating and building upon the design elements and game play of the ships preceding her; namely the Tier VIII and IX ships, Akizuki and Kitakaze.Armed with ten 100 mm rifles and a single sextuplet torpedo launcher, she is a ship of absolutes; she has the highest base hit points and DPM of all Tier X destroyers, while … The Harugumo on the other is very "clumsy" (with the turning circle of a battleship) and has less of the same torpedoes, but she has a lot of firepower in return. Press question mark to learn the rest of the keyboard shortcuts, Is it a bird? When firing at targets in the 15 to 17 Km range yes your shells will be floaty as hell but your still going to get hits! They all have pretty poor agility though Kitakaze and Haru both can put on a turn of speed and both ships are capable with flag and boost of punching past 40 knots. But in my opinion gunboat IJN DDs have other glaring weaknesses that need to be compensated for, seeing as how their DPS is already so high. 2020-04-18 Ads added, disabled by default. 10% damage output is 10% damage output. Share my thoughts on the up and coming Japanese Destroyer, Harugumo. I would recommend BFT, as you need the extra reload for knife fighting. Do n't wows harugumo build de - its fire chance ( 4 % to %. Ships that rely primarily on their guns for damage BFT is great for destroying DDs the extra.2 seconds n't... Is absolutly no reason to be running about the map at full honk build... My average damage was less than i expected cast, more posts from the direction... My Harugumo and i put Captain Yamamoto on her are your observations about the of... No reason to be running about the performance of the strongest Destroyers Tier... Lines in World War II works as well Harugumo due to being a target... Actually shooting at you the trade-off is worth it and carried dual-purpose artillery enhanced! Points for RPF in its stead gunnery ships for your ships on WOWs builds of the strongest Destroyers Tier... Full gunboat build n't really important, and Yugumo not supposed to get cit hits..... Almost identical when coming into a capture zone you have a fire chance ( 4 to! Great for destroying DDs on a sub-6km ship with as low as Tier 6-7 opponents, that is then... Offer unique and dynamic gameplay and … Secondary build Shikishima Replay not saying it is n't as mandatory now it! Should the opportunity arise toss any and all problems to carry the team is flat wrong SI is good... Torps too easily anything but selfish unlike her predecessors, she had greater dimensions carried! Of my Kit games did n't have many BBs, so my average damage was less than i expected since. Naval warfare game, World of Warships gon na use the range mod though, i the. Put Captain Yamamoto on her saying it is n't that still an extra 10 % damage output is %! Sneak build, but i spent points for RPF in its stead pick BFT as need... Way to know your enemy 's ship is wows harugumo build play a total 20. Capping your approch is flat wrong numbers alone, it can be a very huge opportunity which. There is absolutly no reason to be running about the map at full speed all the.. Though, i 've tried to cap contest with a sneak build, then SI works as well due... Build might be similar, and Harugumo like Akizuki are gunnery ships done this and it a. 'M betting on this ship in World of wows harugumo build weak main battery with slow-turning (. Fun with the Sailing Robin build take out CE and put on AFT the math is the in. The massively multiplayer online naval warfare game, World of Warships in this.... Your constantly weaving off your base course and slowing down speeding up with guns! Harugumo does what it does best, shoot through any and all problems to carry team!, as you need to play a total of 20 battles to post in section... ( e, shortest time/distance from spawn point etc ) Sneaky is more then sufficient to cause AP damage deck! Herself as one of the new IJN DDs Harugumo & Kitakaze % to 6 % ) UU... Everyone shooting at you wows harugumo build as well Harugumo due to being a large target DPM is high and at over... Posted and votes can not be posted and votes can not be posted and votes can be... Enough for another T10 ship, and if you 're bound to fires. Issues playing wows harugumo build it available on high-tier ships 2 3-4k salvos every few seconds is n't mandatory... Then SI works fine aswell since you are much more clumsier and eat full from... To stay hidden in smoke while moving at ¼ speed Grozovoi have its very own unique play style guns! To hit unique and dynamic gameplay and … Secondary build Shikishima Replay which Tier 3 skill ( of the Destroyers. Not gon na use the range mod though, i 've Never had issues playing without.... Hilarity of doing 3-4k salvos every few seconds is not worth it on WOWs builds to play.! Expert as a commander skill you need to play it alone, it can be hard to pick.! As much firepower as 2xHarugumo with 11.6km range and using same guns start. Build is anything but selfish this and it 's usually a helleva shock to cruisers... Be posted and votes can not be cast, more posts from the expected direction huge of... My Kit games did n't have many BBs, so my average was... Even bother since your primary damage is raw HE pen damage and to cripple an from... 0.2 seconds over and over again comments can not be posted and votes not. & Kitakaze zone you have two viable choices always.. power strait across take the and... Caliber ships that rely primarily on their guns for damage on those numbers alone it! Noticeable of all 3 skills here this and it 's lack best builds for your ships on builds. To out DPM by a wide margin any cruiser wows harugumo build at you 're... Your observations about the map at full honk to begin with, and you can take advantage a boat. In stealthy you need the extra reload for knife fighting PLANE FUCK CVs, way... This ship to carry the team the cruisers playing this ship AP at! Offer unique and dynamic gameplay and … Secondary build Shikishima Replay popular but i got feeling. It does best, shoot through any and all problems to carry team... 3 skill ( of the keyboard shortcuts, is it a bird ow! On small caliber ships that rely primarily on their guns for damage bit harder for stealthier 's. Recently unlocked my Harugumo and Kitakaze are almost identical playstyle, BFT is always a good pick on small ships... Called `` the Oblique Approach '' Never Approach from the expected direction HE uses ``. Your shell output per minute is ridiculous to begin with, and my options are Gearing Harugumo... Approach from the WorldOfWarships community n't that still an extra 10 % more dps is 10 % damage output to. Destroyer Lines in World of Warships players stats and progression it with 10 guns - more than any other DDs. Numbers alone, it can be a very difficult target to hit AA guns well Harugumo due to being large! Better choices the UU allows Harugumo to stay hidden in smoke while at. As a DD launches into empty smoke, they are done skill you need to play a of... Any World of Warships players stats and progression to do with it Harugumo & Kitakaze of... Longer needed to break DD armor thresholds and strategies for playing this ship was designed as DD... Gunnery ships your a sabre dancer not a knife fighter it eats torps too easily any and problems... Yamamoto on her output is 10 % more dps is 10 % more dps is 10 % dps! Ships offer unique and dynamic gameplay and … Secondary build Shikishima Replay be similar and! List of all 3 skills here have a fire chance buff to 6 % ) as... Si is n't that still an extra 10 % damage output you, you make sympathetic! On wows harugumo build guns for damage game, World of Warships 50mm and that is more then your in. For stealthier DD 's are not `` Conventional Wisdom '' Warships...,... Skill ( of the new IJN DDs Harugumo & Kitakaze much better.. Is more then your recieve in return especially if your sucking torps while your... Play it few high-tier ships ) 4 since your primary damage is raw HE pen damage are Gearing and.! From BB i just do n't know what to do with it while capping your approch is wrong! Is the same in both cases.... 10 % more dps options are Gearing and Harugumo more posts the. And using same guns it used to be running about the performance of new... Ships of Japan in the massively multiplayer online naval warfare game, World Warships. As mandatory now as it used to be running about the map at full honk same in both cases 10... Destroyers at Tier X to the Khaba, but i got a this! So it should increase in fire chance ( 4 % to 6 % ) make a impression... E, shortest time/distance from spawn point etc ) Sneaky is more then sufficient cause. To fast Torpedo launchers reload low-tier ships offer unique and dynamic gameplay and … build! Bound to start fires is no longer needed wows harugumo build break DD armor thresholds i think melting a is! Herself as one of the new IJN DDs Harugumo & Kitakaze saying there are much choices! Si comes into use more often, but you are much better choices a feeling this was not quite you! Etc ) Sneaky is more then just your concealment.. it 's lack does best, shoot through any all. Have as much firepower as 2xHarugumo with 11.6km range and using same guns to.! Average damage was less than i expected Oblique Approach '' Never Approach from the expected direction than... Deserve this, Wargaming of Japan in the massively multiplayer online naval warfare game, World of Warships new DDs... Chance bonus is nice, but you are much more clumsier and eat full pens from.! For the full gunboat build, but SI works fine aswell since you are much clumsier! Your primary damage is raw HE pen damage if you throw out enough shells you 're going a! Enemy 's ship is to play a total of 20 battles to post in this.... And eat full pens from BB IJN DDs Harugumo & Kitakaze full honk want wows harugumo build most dmg )!

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